WIP Environments UE4
Partially megascans assets with custom materials and RTX tests

Partially megascans assets with custom materials and RTX tests

Heres some volume FX experimentation in UE5 niagara rendered in path tracing

WIP Environments UE4

Most of these were for various projects for work but have gotten busy at work with other projects that they may not be finished for a while.

Everything except the vehicle was created by me.

More artwork